{"id":306,"date":"2007-06-12T10:37:35","date_gmt":"2007-06-12T15:37:35","guid":{"rendered":"http:\/\/www.juixe.com\/techknow\/index.php\/2007\/06\/12\/writing-games-with-project-darkstar\/"},"modified":"2007-06-12T10:37:35","modified_gmt":"2007-06-12T15:37:35","slug":"writing-games-with-project-darkstar","status":"publish","type":"post","link":"http:\/\/juixe.com\/techknow\/index.php\/2007\/06\/12\/writing-games-with-project-darkstar\/","title":{"rendered":"Writing Games with Project Darkstar"},"content":{"rendered":"<p>For the last session of JavaOne 2007, I attended the Writing Games with Porject Darkstar technical session presented by Chris Melissinos, Sun&#8217;s Chief Gaming Officer, and Jeffrey Kesselman, Chief Darkstar Architect.  Project Darkstart is Sun&#8217;s Gaming Server (SGS).  Chris told the crowd of gamers that there is a huge demand for online game develop to lower costs.  He also described how it is easier to make 15 games that generate $1M than to develop one game that will generate $15M.  With that said, Chris elaborated that the purpose of Project Darkstar is to make practical, massively multi-player online (MMO) games.  Current MMO games scale only by zoning users into different shards.  The design goals for Darkstar are similar to those of GlassFish, Darkstar is to be a distributed, persistent, fault-tolerant server that is economical to develop for and administer.<\/p>\n<p>There was also time for a quick discussion on how to develop a game on Darkstar.  Someone spoke about their experience writing <a href=\"http:\/\/worldwizards.net\/\">Bunny Hunter Online<\/a>, a 2D multiplayer action game.<\/p>\n<p>Technorati Tags: <a href=\"http:\/\/technorati.com\/tag\/javaone\" rel=\"tag\">javaone<\/a>, <a href=\"http:\/\/technorati.com\/tag\/javaone2007\" rel=\"tag\"> javaone2007<\/a>, <a href=\"http:\/\/technorati.com\/tag\/darkstar\" rel=\"tag\"> darkstar<\/a>, <a href=\"http:\/\/technorati.com\/tag\/games\" rel=\"tag\"> games<\/a>, <a href=\"http:\/\/technorati.com\/tag\/java+games\" rel=\"tag\"> java games<\/a>, <a href=\"http:\/\/technorati.com\/tag\/mmo\" rel=\"tag\"> mmo<\/a>, <a href=\"http:\/\/technorati.com\/tag\/bunny+hunter+online\" rel=\"tag\"> bunny hunter online<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>For the last session of JavaOne 2007, I attended the Writing Games with Porject Darkstar technical session presented by Chris Melissinos, Sun&#8217;s Chief Gaming Officer, and Jeffrey Kesselman, Chief Darkstar Architect. Project Darkstart is Sun&#8217;s Gaming Server (SGS). Chris told the crowd of gamers that there is a huge demand for online game develop to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","footnotes":""},"categories":[8,15,3],"tags":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p902K-4W","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/juixe.com\/techknow\/index.php\/wp-json\/wp\/v2\/posts\/306"}],"collection":[{"href":"http:\/\/juixe.com\/techknow\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/juixe.com\/techknow\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/juixe.com\/techknow\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/juixe.com\/techknow\/index.php\/wp-json\/wp\/v2\/comments?post=306"}],"version-history":[{"count":0,"href":"http:\/\/juixe.com\/techknow\/index.php\/wp-json\/wp\/v2\/posts\/306\/revisions"}],"wp:attachment":[{"href":"http:\/\/juixe.com\/techknow\/index.php\/wp-json\/wp\/v2\/media?parent=306"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/juixe.com\/techknow\/index.php\/wp-json\/wp\/v2\/categories?post=306"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/juixe.com\/techknow\/index.php\/wp-json\/wp\/v2\/tags?post=306"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}